
The article in Terranova has an interesting link about the people who do gold farming. It is interesting to read that some of the people employed in virtual sweatshops do not find their occupation that bad. One could argue that they are being paid to play, but that is besides the point.
What about the law? Many games forbid gold farming in their user agreements, and some may even claim ownership over the intellectual property created in game. One could argue that this is just another example of free market economy. If a gamer wants something bad enough, he/she will pay real money for it. Who loses in the transaction? Some other games have recognized the value and sell upgrades within the game, or even high-level characters, such as the case of Ultima Online.
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