The BBC reports on a serious security breach at Second Life, the popular virtual environment game thingy. According to a bulletin by Linden Labs, the makers of the game, they have expressed that: "Linden Lab reported today that it is notifying its community of a database breach, which potentially exposed customer data including the unencrypted names and addresses, and the encrypted passwords and encrypted payment information of all Second Life users. Unencrypted credit card information, which is stored on a separate database, was not compromised."
This is a serious development that could threaten the rapid rise of this game, particularly because Second Life is emerging as one of the most important virtual economies in the world, with a growing and vibrant market where people create and exchange all sorts of virtual content, from music to virtual clothing. It has such potential that it has even been featured in several business magazines, such as Business Week.
250 Linden Dollars (L$) will get you one US Dollar ($). Hey! That's a better exchange rate than the Costa Rican Colón!